Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at mike@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this classic GameTek Geoff looks at how choosing a color may affect how you play.

Duration: 06:17

Direct download: GameTek_Classic_145_Red_vs_Blue.mp3
Category:general -- posted at: 7:00am EST

Mike and Geoff discuss multi-use cards - their history, and how they can be used by designers.

Duration: 1:03:53

Direct download: Ludology_Episode_145.mp3
Category:general -- posted at: 10:51am EST

In this classic GameTek, Geoff discusses the use of pronouns when writing rules.

Duration: 06:17

Direct download: GameTek_Classic_144_Singular_They.mp3
Category:general -- posted at: 7:00am EST

Mike and Geoff are pleased to welcome returning guest Stephen Buonocore of Stronghold Games to discuss the state of the gaming industry going into 2017.

Duration: 1:19:43

Direct download: Ludology_Episode_144.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek Geoff pays tribute to game theorist John Nash.

Duration: 06:35

Direct download: GameTek_Classic_143_Nash_Equilibrium.mp3
Category:general -- posted at: 1:58pm EST

How do different player counts affect the design process? How important is it that a game support a variety of player counts?

Duration: 1:08:06

Direct download: Ludology_Episode_143.mp3
Category:general -- posted at: 7:00am EST

Mike and Geoff are pleased to welcome slot machine game design Jeremy Hornik. Jeremy has been designing slots for over 15 years, including Money Burst, Willy Wonka, Monopoly, and Baron von Bacon's Million Credit Bonus.

What are the special considerations for slot machine design, and what do they learn from video and board games?

Duration: 1:16:28

 

Direct download: Ludology_Episode_142.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff wraps up his discussion of entropy and statistical mechanics by exploring the way that disorder and energy flow through a game system.

Duration: 6:19

Direct download: GameTek_Classic_141_Game_States.mp3
Category:general -- posted at: 7:00am EST

Mike and Geoff dive into real time games. What design techniques work for this mechanism? What does it do to the player experience?

Duration: 1:00:50

Direct download: Ludology_Episode_141.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek Geoff continues his exploration of thermodynamics by talking about Statistical Mechanics and what it tells us about the world.

Duration: 7:05

Direct download: GameTek_Classic_140_Statistical_Mechanics.mp3
Category:general -- posted at: 7:00am EST