Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at ryan@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Mike and Geoff are pleased to welcome guest Matt Leacock, co-designer of new #1 game on Board Game Geek, Pandemic Legacy. We get into the spoiler-free details on designing a Legacy game.

What are the special design considerations for Legacy games? What worked and what didn't? How do production considerations enter into the design process?

Duration: 56:16

Direct download: Ludology_Episode_121.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff takes a look at the question of how much you can copy a game and still call it 'new'.

Duration: 06:06

Direct download: GameTek_Classic_120_-_Cloning.mp3
Category:general -- posted at: 7:00am EST

For our annual State of Games episode, Mike and Geoff are pleased to welcome back Stephen Buonocore of Stronghold games, to discuss the state of the board game industry.

Duration: 1:14:20

Direct download: Ludology_Episode_120.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff takes a look at research performed in China on Rock, Paper, Scissors.

Duration: 06:02

Direct download: GameTek_Classic_119_-_Rock_Paper_Scissors.mp3
Category:general -- posted at: 10:05am EST

Mike and Geoff take a look at the Deck Building mechanic.  How has it evolved over the last 

 

Duration: 1:18:45

Direct download: Ludology_Episode_119.mp3
Category:general -- posted at: 10:38am EST

Mike and Geoff are pleased to welcome special guest Jamie Madigan, author of the Psychology of Video Games blog, and author of the just released Getting Gamers.

Our topic is Avatars, and player representation in games. How does the role we take on in a game affect our experience and behavior?

Duration: 1:16:48

Direct download: Ludology_Episode_118.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek Geoff takes a look at the math behind the popular game Werewolf.

Duration: 06:35

Direct download: GameTek_Classic_117_-_Werewolf.mp3
Category:general -- posted at: 7:00am EST

During BGG.CON 2015, Mike asked several publishers the same question:

How do you decide what games you want to publish?

With the myriad of pitches and submissions that publishers receive, it is vital for designers to understand what attracts someone's eye.

Publishers interviewed:

  • Stronghold Games
  • Dice Hate Me / Greater Than Games
  • R&R Games
  • Portal Games
  • Arcane Wonders
  • Crash Games
  • Gamelyn Games
  • ZMan Games

Duration: 01:07

Direct download: Ludology_Episode_117.mp3
Category:general -- posted at: 11:24am EST

New Content! Geoff interviews Barry Joseph and Eric Teo about the game Gutsy. Barry is the Associate Director of Digital Learning at the American Museum of Natural History in New York City, and as part of a new exhibit on the human microbiome the team at AMNH worked with Eric Teo, to develop the card game Gutsy.

Many of you know Eric Teo as the host of the Push Ur Luck Podcast, and he is also a graduate student studying game design at the NYU Game Center.

Why do a card game? What do they hope to teach, and what other roles do games have to augment museum exhibits?

A Print & Play copy of Gutsy can be downloaded at the AMNH website!

Duration 25:45

Direct download: GameTek_Classic_116_-_Gutsy.mp3
Category:general -- posted at: 7:00am EST

Mike and Geoff take a look at "Take That" games. When does this mechanic work, and when does it fail?

Duration: 1:13:34

Direct download: Ludology_Episode_116.mp3
Category:general -- posted at: 7:00am EST