Dec 16, 2012
For the final full episode of 2012, Ryand and Geoff are very pleased to welcome Martin Wallace to the program, designer of such classics as Age of Steam, Brass, and Runebound.
We discuss Mr. Wallace's design approach and philosophy, and dig deeply into Age of Steam and Brass. Big question of the episode - Can Ryan keep...
Dec 9, 2012
In this classic GameTek, Geoff talks about the art of rules writing. Why is it hard? What options are available to the designer?
Dec 2, 2012
After a brief overview of Eric's work at NYU, the gang dives into a discussion of Emergence, when the unexpected emerges from a basic...
Nov 25, 2012
Finally! Ryan corrals his buddies into trying Trading in the Mediterranean, and records their thoughts afterwards.
Reviewing the rules, cards, and other playtest materials may be helpful to understanding this episode.
Nov 18, 2012
Ryan and Geoff welcome special guest Christopher Badell, designer of Sentinels of the Multiverse and one of the principals of Greater Than Games. We have a wide-ranging discussion about starting and growing a small game publishing company, specifically for a 'Single Game Game Company'.
How does just having a single...