Sun, 24 April 2011
In this classic GameTek episode, Geoff talks about the Prisoner's Dilemma and how it applies to board games.
Direct download: Ludology_-_GameTek_Classic_-_Prisoners_Dilemma_Part_1.mp3
Category:general -- posted at: 11:11am EST |
Sun, 17 April 2011
Ryan and Geoff conclude their discussion of balance by looking at a variety of questions: What does it mean for a game to be balanced? What are the different types of balance? Can a game be too balanced? |
Sun, 10 April 2011
In this classic GameTek segment Geoff takes a look at triangular numbers and the way they are used in game designs. Features a bonus appearance by Alan Moon (sort of)!
Direct download: Ludology_-_GameTek_Classic_-_Triangular_Numbers.mp3
Category:general -- posted at: 9:48am EST |
Sun, 3 April 2011
Games that seem to have multiple strategies sometimes end up having just one dominant strategy that players follow. In this episode, Ryan and Geoff discuss ways the pitfalls of game design that can lead to this, and ways designers avoid it. |
