Sun, 27 October 2013
In the classic GameTek, Geoff talks about Chaos Theory, and how it is reflected in game design. Duration: 06:54 |
Sun, 20 October 2013
In this episode, Geoff interviews Frank Merrick from FIRST about using games to get kids excited about science and technology. What are the special considerations when designing a game to be educational, fun, and challenging? Duration: 34:15 |
Sun, 13 October 2013
In this classic GameTek, Geoff talks about two recent research results about choice. Duration: 5:15
Direct download: GameTek_Classic_66_-_Blindfolds_and_Boxes.mp3
Category:general -- posted at: 7:00am EST |
Sun, 6 October 2013
Ryan and Geoff are joined by special guest Corey Koneiczka of Fantasy Flight Games designer of such classics as Battlestar Galactica, Mansions of Madness, and the upcoming Eldritch Horror. The topic? Expansions! Are they good or bad for the industry? Do you design a game with expansions in mind or bolt things on afterwards? What are the do's and don't's of expansions? Duration: 01:03:29 This episode of Ludology is sponsored by Scott King Photography, for all of your game photographing needs! |
