Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this classic GameTek, Geoff talks about IBM's Jeopardy-playing Watson, and how it fits into the history of Artificial Intelligence research.

Duration: 06:10

Direct download: GameTek_Classic_86_-_Watson.mp3
Category:general -- posted at: 7:00am EST

Ryan and Geoff are joined by guest Andrew Tullsen of Print & Play productions to discuss prototypes. What are the different types of prototypes? What are the tools and techniques to create them in a simple yet professinoal manner?

Duration: 1:08:58

Direct download: Ludology_Episode_86.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff investigates the true randomness of dice.

Duration: 06:15

Direct download: GameTek_Classic_85_-_Fair_Dice.mp3
Category:general -- posted at: 7:00am EST