Sun, 27 November 2011
It's Thanksgiving in the USA, so everything is bigger than usual. In this supersized 90 minute Ludology, Ryan and Geoff tackle the question of innovation in games. Where does innovation come from? What games are innovative and which build on existing mechanics? Is it possible for a game to be too innovative?
Plus Ryan and Geoff reveal their picks for the most innovative game of the modern era. Do you agree?